Core features
A toolkit designed for short attention spans and big ideas: session templates, live modifiers, level-as-code and one-click share links.
Low-latency match start and ephemeral leaderboards keep sessions lively and snackable.
Drag, drop, and tune behavior with instant preview. Publish modes without a build pipeline.
Schedule challenges, reward badges, and spotlight creators with curated feeds.
How it works — in three moves
- Spawn a session: choose template or remix a creator level.
- Tune modifiers: pick power, time, and scoring — preview instantly.
- Share or compete: publish a link, invite friends, or seed a public ladder.
Ready to ship a micro-game?
From prototype to spotlight in under an hour. Publish levels, invite players, and reward top runs.
Pulse metrics
Numbers that matter: quick sessions, continuous creator feedback and bursts of communal play. Design choices favor repeat play and low-friction sharing.
Gallery — snapshots from the wire
Player-made arenas, HUD samples, and festival highlights.


Weekly curation of inventive modes, from fringe puzzles to chaotic arena mashups.
What creators say
"Launch a jam and watch folks remix levels within hours. The publishing loop is absurdly fast."
— Mira H., indie designer
"Players love the short runs. We get new feedback every session and iterate in real time."
— Team Sprocket
Talk to the team
Questions, partnership ideas, or festival submissions — send a note and we will reply.